ATG Samples Content Exporter ---------------------------- Copyright (c) Microsoft Corporation. All rights reserved. February 9, 2018 The Samples Content Exporter was originally shipped as a sample in the legacy DirectX SDK. It makes use of the Autodesk FBX SDK to import an FBX file and then export the data as an SDKMESH. The SDKMESH format is a runtime geometry format supported by the DirectX Tool Kit and DXUT, and is used in the Windows 8 Store app sample Marble Maze. The source is written for Visual Studio 2013 Update 5, Visual Studio 2015 Update 3, or Visual Studio 2017. These components are designed to work without requiring any content from the DirectX SDK. For details, see 'Where is the DirectX SDK?' ImportFBX Contains the main entry point for the command-line exporter tool and code for capturing data from FBX files. ExportObjects Contains a library of support code for the exporter. SDKMeshFileWriter Contains a library of code for writing out an.SDKMESH file from data captured as export objects. XATGFileWriter Contains a library of code for writing out a.XATG file from data captured as export objects. Tftpd32 dhcp option 150 configuration system. DirectXMesh This contains the DirectXMesh geometry processing library that is used instead of legacy D3DX9 for computing tangent frames and face adjacency. OBJ 3D models - download OBJ (OBJ) file format 3D assets. 196,167 OBJ 3D models available for download. Fbx Converter 2016. FBX and DirectX 10 - posted in Middleware, Libraries, and Tools: Hello, I made a simple mesh importer with the fbx sdk. Cbrom exe biosilk flat. I know of two ways to render a fbx. DirectXTex This contains the DirectXTex texture processing library that is used instead of legacy D3DX9 for loading textures, generating mipmaps, and writing DDS files. UVAtlas This contains the UVAtlas isochart library that is used instead of the legacy D3DX9 for creating a isochart texture atlas. All content and source code for this package are subject to the terms of the MIT License. ![]() Use of OpenEXR is subject to it's own license terms, and requires the ZLIB library as well. Use of OpenEXR can be removed by undefining USE_OPENEXR from the VS 2015/2017 project and removing the NuGet packages. For the latest version of the Samples Content Exporter, more detailed documentation, bug reports and feature requests, please visit the GitHub project. This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact [email protected] with any additional questions or comments. ------------------ BUILD INSTRUCTIONS ------------------ Install the Autodesk FBX SDK 2015.1 or later (latest tested version is 2018.1.1) for Windows VS 2013 and/or VS 2015 Ensure the environment variable FBX_SDK is set to point to the Autodesk FBX SDK (such as 'C: Program Files Autodesk FBX FbxSdk 2018.1.1') Open the ContentExporter_201?sln from Visual Studio. Build the solution The resulting command-line tool is located under ImportFBX in Debug_201x or Release_201x as ContentExporter.exe Usage: ContentExporter [options] ---------- DISCLAIMER ----------.SDKMESH has a long-time samples runtime geometry format for Microsoft since the retiring of the legacy.X file format. It has a number of limitations, and we don't recommend using it as a your production solution for meshes.
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